

Report Id: a7ea3a24-a2bb-4291-81b9-eb554818c2cfįaulting package-relative application ID: Quote from: Application LogsFaulting application name: tgd.exe, version: 4.3.23.0, time stamp: 0x5c563a10įaulting module name: ntdll.dll, version: 4.799, time stamp: 0x7f828745įaulting application start time: 0x01d53dc5fc21846aįaulting application path: C:\Program Files\Planetside Software\Terragen 4\tgd.exeįaulting module path: C:\Windows\SYSTEM32\ntdll.dll Hashed bucket: 29ddb3a5f5c64a6e4addcd94e42e1cda \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\ \\?\C:\Windows\SERVIC~3\LOCALS~1\AppData\Local\Temp\FTHA2F3.tmp\fthempty.txt Here's an example log of the most recent terragen crash I had: You'll have access to the type of error, where it occurred, and dumps that can be used to help diagnose issues. But you can hit the 'escape' key to abort the rendering process. Normally Terragen takes 100 of the CPU power while rendering, and you have no 'pause' button anywhere.
#Terragen render bill reid pro
You can than Ctrl + F and search tgd.exe and try and narrow things down. Photoshop, Paint Shop Pro or similar graphics program that can handle layers. You can view the logs under Event Viewer, under Windows Logs -> Applications. I'm going to try and start logging these when I find them. You may want to check your windows logs after this happens and look for what error tgd.exe encountered. There is also an option in Preferences (File Saving) to save all renders even if you don't chose "Render All to Disk" or "Render sequence" from the Render Panel. So even if Terragen crashes, always check to see if your frames were saved. Of course I get scared, and check to see if my frames were saved and they were.
#Terragen render bill reid Pc
I suspect this because I do get my render frames saved, but when I come back to my PC and check Terragen is not running. What I suspect is because I don't always pause the RTP it will start back up after my renders finish, and if RTP runs into a bug somewhere while refining it could cause a crash. When this happens to me it's not a memory issue because I have 128GB and never see my memory going much over 64GB of use. Sometimes Terragen will appear to be finishing a render, or it might have already finished and POOF it goes waay (crash). I would like to add to this discussion with a related point but not exactly the same thing, but it's important to know about it.
